Endless Mission

Senior Product Designer

About

Endless Mission is a product of E-line media. This game aims to teach kids to build games. The most important part of this game is their game engine, based on Unity 3D. Our goal was to make the learning of the game engine easier and more accessible to younger audiences. I was working on re-design, adding new features, and creating a new extensive design system.

My Contribution

  • Project scope estimation
  • Planning
  • User flow
  • User experience
  • User interface and visual style
  • Interactive prototype
  • Interaction design
  • Design system

Challenges

Professional software such as game engines is very complicated. We had to closely map all of the features, dropdowns, and menus to make sure we hadn't forgotten anything. My knowledge of Unity 3D software was extra helpful.